Roms Snes9x Tyl Psp

Latest commit Oct 2, 2015 Type Name Latest commit message Commit time Failed to load latest commit information. /snes9xTYLmecm(/cm) 0.4.2 Mod/ +++++++++++++++++++++++++++++ [INTRO] ---------------------------> snes9xTYL is based on: Little John for PalmOS - SNES module --> LJP: which is based on Snes9x 1.39 --> SNES9X: unofficial PSPSDK from psp2dev community --> great work! Personnal thanks to: smiths, chp, bifuteki. +++++++++++++++++++++++++++++ [FEATURES] ---------------------------> • 5 Rendering mode: -Mode0: Optimized Snes9x, -Mode1: Original Snes9x -Mode2: Hardware accelerated (using PSP's GU) -Mode3: Adaptive rendering Mode 2 + Mode 1 (default) -Mode4: Adaptive rendering Mode 2 + Mode 0 Yes you read well, this version support nearly all the graphics effects of the Snes accelerated with PSP hardware.

Except: offset mode & mode 7.Priority and blending are fully emulated. For the moment a few graphic glitches remain, we did our best for the moment in our knowledge. Devil Please understand.

SNES9x TYL 0.42 5650. SNES9x TYL 0.42 5650 emulator is available for download on PSP. SNES9x TYL 0.42 5650 is a Super Nintendo (SNES) emulator by smiths, chp, bifuteki that plays games for this console. We have all Super Nintendo emulator downloads on this site that work in the United States of America (USA) region. SNES9x TYL 0.42. SNES9x TYL 0.42 emulator is available for download on PSP. SNES9x TYL 0.42 is a Super Nintendo (SNES) emulator by smiths, chp, bifuteki that plays games for this console. We have all Super Nintendo emulator downloads on this site that work in the United States of America (USA) region.

-Zipped ROM support. -IPS patch file (have to be the same name as game with.IPS extension: SOE.ZIP => SOE.IPS) -Compressed Savestate with small screenshot. -Auto save of SRAM on game change, exit & Snes reset so you should never lose them;-). -Gamma correction. -VSync support.

Snes9x emulator for ps3

-SDD1 encrypted roms (Star Ocean, Street Fight Alpha 2.) -SA1 (slow), SuperFX (slow), C4, DSP1 support. -Multiple sound frequencies: 22Khz, 32Khz, 44Khz. -Multiple stretching mode with or without smoothing -Detailed Battery informations. -222,266,300 & 333Mhz PSP frequency.

-Snapshot based Icon per game. Take a snapshot while ingame (using GUI) & then you'll have it in file browser.

+++++++++++++++++++++++++++++ [INSTALL] ---------------------------> /PSP/GAME/snes9xTYL/ (or any other folder) + EBOOT.PBP + logo.bmp You can put the rom files anywhere you want, a 'SAVES/' subdirectory will be created in you install directory. All savestate files, sram file & jpg snapshot will be written in the 'SAVES' subdir. +++++++++++++++++++++++++++++ [PLAY] ---------------------------> Default controls: ---------------------------- PSP SNES ---------------------------- pad pad analog left menu analog right turbo mode CROSS A CIRCLE B SQUARE X TRIANGLE Y START START SELECT SELECT LEFT TRIGGER L RIGHT TRIGGER R ---------------------------- !!! When 'analog mode' is 'on', pad & analog are reversed!!! +++++++++++++++++++++++++++++ [HISTORY] • 0.1 - 2005/08/02 (first release) +++++++++++++++++++++++++++++ [EXIT] ---------------------------> Have fun!

Roms

----------------------> ------> yoyofr.

Latest commit Apr 4, 2018 Type Name Latest commit message Commit time Failed to load latest commit information. Snes9xTYL Mod Super Nintendo emulator for PlayStation Portable. Download the latest compiled commit here: ***Before updating, make sure to backup your SAVES and/or S9XTYLSAVES folders just in case something goes wrong. Help and Tips • Some games run faster if 'Ignore Palette writes' and/or 'Simple Palette writes' are enabled on MISC->Hack/debug menu. • If you get a black screen at loading a game, you can try to disable 'Speed hacks' on MISC->Hack/debug menu, and then load the game again.

Features • Standby/sleep mode on 'me' version. • Netplay (multiplayer) suppport. • Zipped ROM support. • IPS patch file (have to be the same name as game with.IPS extension: SOE.ZIP => SOE.IPS) • Compressed Savestate with small screenshot.

• Auto save of SRAM on game change, exit & Snes reset so you should never lose them;-). • Gamma correction. • VSync support.

• SDD1 encrypted roms (Star Ocean, Street Fight Alpha 2.) • SA1 (slow), SuperFX (slow), C4, DSP1, DSP2, DSP3, DSP4 support. • Multiple sound frequencies: 22Khz, 32Khz, 44Khz. • Multiple stretching mode with or without smoothing • Detailed Battery informations. • 222, 266, 300 & 333Mhz PSP frequency. • Snapshot based Icon per game. Take a snapshot while ingame (using GUI) & then you'll have it in file browser. • 5 Rendering mode: • Mode0: Optimized Snes9x • Mode1: Original Snes9x • Mode2: Hardware accelerated (using PSP's GU) • Mode3: Adaptive rendering Mode 2 + Mode 1 (default) • Mode4: Adaptive rendering Mode 2 + Mode 0 Yes you read well, this version support nearly all the graphics effects of the Snes accelerated with PSP hardware.