Maestro Ugo Fm 2012 Training Schedules
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I'm new here, so please go easy on me. Cdc driver for mtk 6582 rom. I've created a new set of Training Schedules for this edition of the game. They are based on SFraser's approach. Also I wish to dedicate my schedules this year to SFraser who sadly passed away few months ago. Note: I have been using them for around 2-3 months in my save and I've had little boosts.
Shutochnoe vruchenie koroni 60 let me know. It maybe because I had my Match Preparation set to Very High for most of the time, yet these have been working well with lower workload to the attribute training (about 50%). I'll post up screenshots later once I finish about half a season.
So, here they are, AT FIT LongTime - For getting players back to maximum fitness when they have been injured for a long time (Over 1 month according to me). Put them in this until they reach peak fitness. AT FIT ShrtTime - For getting players back to maximum fitness when they have been injured for short time (Less than 1 month according to me).
Put them in this until they reach peak fitness. Can also be used for Preseason. The other Schedules are split into 2 categories: 1.
MainTeam - For Players who regularly contest for First team/Squad rotation/ Backup spots and are over 23. Eg: Rooney, Park Ji Sung, etc. This has more focus on training Mental attributes. Dev (Developing) - For younger players who are yet to reach to their potential. This has slightly more focus on training Technical attributes. Eg: Jones, Welbeck etc.
Both of them have equal emphasis on training Physical attributes. Youth trainings have also been designed, which are basically similar to the Dev Schedules above.
Great start for an opening (2nd) post I've never really gotten into the training part of FM myself, and I have absolute respect for those who are able to do so! I have a couple of points/questions about your schedules and your thoughts behind making them: 1. What's the idea/thought behind how each training schedule are set up? (I am after the reasoning behind choosing the each setting, so maybe I can bring myself to creating one myself one day) 2. For me there are two type of fullbacks in the world; defensive and offensive ones. Would you train both in the same fullback schedule, make another, or just place them in different schedules?
Great start for an opening (2nd) post I've never really gotten into the training part of FM myself, and I have absolute respect for those who are able to do so! I have a couple of points/questions about your schedules and your thoughts behind making them: 1. What's the idea/thought behind how each training schedule are set up? (I am after the reasoning behind choosing the each setting, so maybe I can bring myself to creating one myself one day) 2.
For me there are two type of fullbacks in the world; defensive and offensive ones. Would you train both in the same fullback schedule, make another, or just place them in different schedules? I feel that a Player must be trained in all aspects. For example, a Centre Back must also train to pass in the training sessions. But Passing must not be the high priority in the training sessions, Marking and Tackling should be. Here is where we come upon the idea of 'Focus' - which is the priority given to the Training Category. For a centreback, Defence Coaching> Attacking Coaching as Defence Coaching has the maximum no of attributes necessary for a defender.
This is a more generic version. Suppose you have a player like Phil Jones who can play both at RB and CB and you wish to convert him to a RB, you'll have to make specific schedules to increase his dribbling/crossing attributes as his Marking/Tacking attributes are already good but dribbling/crossing aren't. My Schedules are generic as I normally use the players according to their Natural Position and I pretty much don't convert them into another position. That is why I've offered to help set up specific schedules for individual players. I kept in mind to create schedules for a Support Minded Fullback, so the schedules are neither specific for a Wingback or for a Defensive FB. I would suggest you to place your players in this FB schedule, see which of his attributes increase/decrease and alter accordingly.